This ain't no train ride

#hexplore24 is a sandbox game. Period. There is no predetermined story. How can there be? Everyday is procedurally generated. I know that this concept will be the one that gets the most pushback. If you want to play in a pre-written adventure...go play another game, because this one is not for you.

The characters explore that sandbox one day at a time, and everyday has the potential to bring adventure. The characters get to explore anywhere they want, the only rule being that going back to "The Realm" is off-limits — there are no adventures in the civilized lands, just peaceful retirement.

Your characters have no idea what is out there beyond civilization, neither should you. How boring would it be to play a game that you already know what happens? Might as well grab a novel off the shelf and call it quits.

There is no mysterious old man sending the characters on quests. No overarching plot, no "quest boards", no pre-planned BBEG, no railroads, just an overarching environment that is randomly generated day by day as your characters experience it. 

Oh, and there are no adventures to be found in the town. More on that in the next post.


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