Hexplore24 Day 29/366

 


The party's journey led them through the rolling hills and into the rugged expanse of the mountains once more. Amidst the towering peaks, they stumbled upon an ancient road, its weathered stones bearing testament to the passage of time. The road, carved into the mountainsides with remarkable craftsmanship, beckoned the adventurers forward, offering a path of relative ease amidst the challenging terrain.

Choosing to follow the road as it wound its way through the majestic mountains, the party made steady progress, their footsteps guided by the ancient route's course. As they traversed the winding path, it led them across deep ravines bridging the gaps between mountain ranges, facilitating their travel through the rugged landscapes of Barsoom.

Despite the monumental discovery of the ancient road, the day unfolded with a serene calmness, unmarred by any significant events or encounters. Yet, with each step along the ancient path, the team ventured further into the heart of the unknown, their spirits undaunted and their resolve unwavering as they continued their exploration of the mysterious realms that lay ahead.




System(s): Warriors of the Red Planet/Seven Voyages of Zylarthen/OSE Advanced Fantasy 

Setting: The planet of Ancient Barsoom (approximately 100,000 years before the events of A Princess of Mars) 

The Party:

Name: Ghodrim Dar 
Race: Ancient 
Class: Warden 1

Name: Fthak 
Race: Exotic (silicate based humanoid) 
Class: Fighting-man 1

Name: Yu Xythro 
Race: Unliving 
Class: Mentalist 1

Name: Ak 
Race: Man, yellow Martian 
Class: Sorcerer of the Black Gate 1

Name: Sorm
Race: Unliving
Class: Kineticist 1

Name: Thryst Drim
Race: Elevated (a mantis-creature called a Beklid)
Class: Warden 1

Hexes explored: 
1404 [hills] 
1505 [mountains]**
1506 [mountains]**

Features:
1505 ancient road running north to south. 
1506 ancient road continues south across a ravine between mountains. 

Encounters:
HEX No. | MONSTER |  #APPEARING


Treasure:


Resources expended:
1 provision each

XP earned:


* = Encounters 
** = Features

*** = Encounters and Features

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