Hexplore24 Day 13/366

 

The party embarked on their return journey to Emtor, leaving behind the elusive temple ruins and navigating the challenging terrains that lay ahead. The vast expanse of dunes once again tested their endurance and resolve, as they pressed on through the undulating sands, each step bringing them closer to familiar territory.


As the day progressed, the towering mountains that had marked the end of their initial expedition came into view, signaling their proximity to the regions they had traversed before. With determination, they pushed forward, reaching the base of the mountains as daylight began to wane.


Recognizing the need to continue their progress, the party hiked through the darkness of the night, relying on their collective skills and experience to navigate the rugged terrain. Despite the challenges posed by the nocturnal journey, they remained steadfast, guided by the familiar landmarks that would lead them back to Emtor.


Throughout the day, no significant events or encounters disrupted their journey, allowing them to focus on their return to civilization. As they continued their march under the cover of night, the party remained vigilant, reflecting on their expedition and anticipating their arrival in Emtor, where they would rest, replenish, and recount the tales of their adventure amidst the unpredictable landscapes of Barsoom.



System(s): Warriors of the Red Planet/Seven Voyages of Zylarthen/OSE Advanced Fantasy 


Setting: The planet of Ancient Barsoom (approximately 100,000 years before the events of A Princess of Mars) 

The Party:
Name: Zilzilm Ar
Race: Ancient
Class: Scientist 1

Name: Xor
Race: Man, onyx
Class: Assassin 1

Name: Nril Mandre
Race: Exotic (aka purple-scaled Horib)
Class: Mentalist 1

Name: Argl
Race: Elevated (Argl is a Zurabis Phantom that has had his brain swapped with that of a man's)
Class: Mentalist 1

Hexes explored: 
2105 [dunes]
2004 [dunes]
1904 [mountains]

Features:
None

Encounters:
HEX No. | MONSTER |  #APPEARING

None

Treasure:


Resources expended:
1 provision each

XP earned:


* = Encounters 
** = Features
*** = Encounters and Features

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