Hexplore24 Day 36/366

 

Team Delta made their way through the rugged terrain of the mountains and hills that bordered Emtor, their path illuminated by the soft glow of the Martian night sky. As they arrived at the gates of the town under cover of darkness, their minds filled with the urgency of their mission.

Without delay, the party sought an audience with Pan Ar Kos, the Jed of Emtor, to relay the critical information they had uncovered regarding the Tharks. With solemn determination, they shared the details of their encounter and the looming threat posed by the savage green men who lurked in the shadows of the wilderness.

In response to their report, Pan Ar Kos swiftly mobilized a formidable force of nearly 600 warriors, preparing to launch a decisive assault on the lair of the Tharks in the days to come. As the plans for the impending expedition took shape, the Jed expressed his gratitude for the invaluable reconnaissance provided by the party, assuring them that their assistance had not gone unnoticed.

The party stood ready to return to their own expedition, their minds filled with thoughts of the ancient road and the mysteries that lay waiting to be uncovered along its winding path. With renewed purpose, they prepared to embark on a new journey, guided by the promise of adventure and discovery that awaited them in the uncharted lands of Barsoom.




System(s): Warriors of the Red Planet/Seven Voyages of Zylarthen/OSE Advanced Fantasy 

Setting: The planet of Ancient Barsoom (approximately 100,000 years before the events of A Princess of Mars) 

The Party:

Name: Ghodrim Dar 
Race: Ancient 
Class: Warden 1

Name: Fthak 
Race: Exotic (silicate based humanoid) 
Class: Fighting-man 1

Name: Yu Xythro 
Race: Unliving 
Class: Mentalist 1

Name: Ak 
Race: Man, yellow Martian 
Class: Sorcerer of the Black Gate 1

Name: Sorm
Race: Unliving
Class: Kineticist 1

Name: Thryst Drim
Race: Elevated (a mantis-creature called a Beklid)
Class: Warden 1

Hexes explored: 
1903 [mountains] 
1902 [hills]
1901 [Emtor] 

Features:


Encounters:
HEX No. | MONSTER |  #APPEARING


Treasure:


Resources expended:
1 provision each
4 torches

XP earned:
100 each

* = Encounters 
** = Features
*** = Encounters and Features

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